School buses serve all schools in the city. (Editor's note: I've gone with only one type of education and had no issues as a result)ġ6. Preferred combinations are High school, Elementary, Library if you are going low wealth. Three types of education buildings work best. Educate early to head off problems with health, crime, and fires early. Police stations need to be in or near the main commercial zones.ġ4. A clinic near or in the main industrial area and another in the Residential/Commerical area works best.ġ3. If not, make sure there are dedicated paths connecting the zones for each part of the cycle.ġ2. R and C should be close together to encourage walking to complete the Tip#1 cycle. The most basic RCI ratio for a balanced city is 2:1:1, which you will need to tweak for various densities.ġ1. Airports don't need runways to unlock the various service helicopters.ġ0. If you are getting lots of Industrial filler, bulldoze the block of buildings to retryĩ. Low wealth needs low or neutral land value and goes with Tip# 5Ĩ. If you are going for low wealth only, don't build colleges or universities as this can cause development problems for industry.ħ. I’ve been playing SimCity BuildIt for years now.6. I was increasingly frustrated in last year or so since I used up all my possible expansion slots and essentially got stuck with no room to expand. The good folks at r/SCBuildIt – especially the very helpful Katdanzer – recommended to start a new city, under new account. Then later make sure to connect that account with your original one and use the new one as some sort of expanded storage and feeder city. Your initial target is just build up and expand until you can cover roughly 24x24 area with just residential areas (R) and few required utility shops. Also, make sure to move the industry as much as possible to the edges of the map.įirst – group all the R areas in the same corner, towards the beach. Sprinkled between them are Hardware and Building Supplies Store but they don’t have to be there. Industry is far to the right, to avoid contaminating the Rs. Government buildings are in-between, since they are not affected by pollution. Since those buildings take up 3x2 area, I use the remaining row of 1x1 areas to place water towers and small Wind Power Plants. You can freely level up as you wish until the Level 5. You basically build Rs, upgrade them as they appear, build first two stores etc. There is only one rule: build Wind Power Plants and Water Towers as soon as they are required. Level 6 is dangerous, since this is where citizens will demand Fire stations. While you can build smaller ones at first, I consider them a waste of money. It’s better to save up some coins and go straight for the Deluxe Fire Station, which costs 21k. Earning this much is hard since the only way to earn money is by residential build and upgrade, which will increase demand for Power and Water utilities. Thus the idea here is to have enough Power and Water supply so you can freely update the Rs and thus earn the coins before you need the Fire protection. If I recall correctly, 3 Water Towers + 2 Wind Power Plants is enough at first. I never build the Coal Power Plant as I despise pollution. I stay on Level 5 until I reach Power & Water 18/18 supply/demand ratio and only then I move to Level 6. At first I ignored the requests for Fire stations and went straight to upgrading only Rs and Power and Water until the very top edge of the Level 7. Do not upgrade to Level 8! (More on this later.)Īfter some time, some of the Rs will be abandoned due to missing Fire stations but you will have enough room to continue building and upgrading other residential areas. Citizen happiness drops but hovers between 80-90% thus still giving you decent tax income as long as you have Power and Water. That’s far more important than Fire protection. Hence money will still flow in and at some point you will have 21k available. Refrain from building new stores - they are very expensive at this stage of the game - until you absolutely need them. I place Building Supplies and Hardware Store and nothing else for a really long time. If the residential upgrade requires something from the newer store - say veggies from Farmer’s Market - I would ask for a different offer until I get one I can satisfy with existing factories and stores. #SIMCITY BUILDIT OPTIMAL LAYOUT UPGRADE#.#SIMCITY BUILDIT OPTIMAL LAYOUT UPDATE#.
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